Hyderabad, (Telangana) [India], October 15, 2024: Manju Sankla, a homemaker who loves creating things, surprised people when she started her own business in the male-dominated world of digital arts. Her journey to founding ZNADO Studio (RCRK INFOTECH PVT LTD.) shows her belief in the power of education and empowerment.
Manju’s entrepreneurial spirit originated from a desire to make an invaluable contribution to society, and her son’s success as a 3D artist inspired her. Seeing the power of digital arts, she founded ZNADO Studio, a platform that not only delivers excellent training but also gives artists real-world project experience. Providing internship opportunities at the Studio After Completing their Courses or a full time Role .
“I wanted to create a space where artists, especially women, could learn and grow in a supportive environment,” Manju shares. “By offering hands-on experience and mentorship, we work to equip them with the skills they need to succeed in this exciting field.”
ZNADO Studio has evolved into a hub of innovation and creativity, specializing in technologies such as VR/AR and mixed reality. The studio’s approach, which combines theoretical knowledge with practical application, has drawn students from all walks of life.
The studio’s commitment to empowering women is evident in its efforts to create a supportive and inclusive environment. By offering scholarships, mentorship programs, and workshops specifically tailored for women, ZNADO Studio is breaking down barriers and encouraging more female participation in the digital arts sector.
“We believe that everyone, regardless of their background, deserves equal opportunities to fulfill their passion,” Manju shares.
ZNADO Studio has recently launched new training programs in VFX, UI/UX, and filmmaking. These programs are designed to equip students with the skills they need to succeed in these fields. The company has also formed partnerships with local colleges and universities to develop specialized training programs. These collaborations intend to make quality education more accessible to aspiring digital artists.